It's hard to say because the environment is so different now. I have my own opinion, but I'm more interested in hearing yours. Would 2016 and Eternal stand on their own or be forgotten within 15 months of product cycle, lost to memory as another "me too?" Without leaning upon a name that carries the weight of nostalgia, a preexisting fan base and corresponding legitimacy, would these games create their own lasting legacy? Doom was the first to the table in helping bring a new genre (although not necessarily creating it, as some may intimate) to the forefront of public attention, and that was a contributing factor in its legendary status. Although they borrow heavily from our beloved 90s era Doom, a great deal of their features, approaches to gameplay, etcetera, are unique. Imagine for a moment, that Doom 2016 and Doom Eternal existed somehow, in a vacuum and within their own context, outside of classic Doom. Having played it, and 2016 as well, I never considered this until recently. This question has been on my mind since the release of Doom Eternal.
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